Usage

The stub::function object act like a “sink” for function calls i.e. we can define a function object to accept any type of function call and it will simply store the arguments for later inspection.

The typical use-case for the function object is when testing that some code invokes a specific set of functions with a specific set of arguments.

Header-only

The library itself is header-only so essentially to use it you just have to clone the repository and setup the right include paths in the project where you would like to use it.

The library uses c++11 features such as variadic templates, so you need a relatively recent compiler to use it.

Function Calls

One of the useful features of the function stub is the possibility to check the parameters of the “simulated” function calls:

Check a set of function calls

Example:

#include <stub/function.hpp>

stub::function<void(uint32_t)> some_function;

The above function takes an uint32_t and returns nothing, lets see how to invoke it:

some_function(3);
some_function(4);

Now we may check how the function was invoked. Using the expect_calls() function we can create an expectation with will be checked against the actual call and convert to either true if the expectation matches or false if not.

// Expectation matches how we called the function
bool works = some_function.expect_calls()
    .with(3U)
    .with(4U);

assert(works == true);

// Not the right call order
works = some_function.expect_calls()
    .with(4U)
    .with(3U);

assert(works == false);

Functions taking no arguments

The with(...) function takes exactly the same number and type of arguments as the stub::function.

stub::function<void()> function;
function();
function();

// Is matched by:
bool works = function.expect_calls()
    .with()
    .with();

assert(works);

Check the number of function calls

It is also possible to directly check the number of function calls made.

stub::function<void(uint32_t)> some_function;

some_function(3);
some_function(4);

// Return how many calls where made
assert(some_function.calls() == 2);

// Return true if no calls were made
assert(some_function.calls() != 0);

Clear the state of the function object

Somethings we need to reset things to its initial state:

stub::function<uint32_t(uint32_t)> some_function;
some_function.set_return(5);

uint32_t a = some_function(3);
uint32_t b = some_function(4);

assert(a == 5);
assert(b == 5);

// Return how many calls where made
assert(some_function.calls() == 2);

some_function.clear();

// Return true if no calls were made
assert(some_function.calls() == 0);

// Before we can use some_function again we have to set a new return value
some_function.set_return(6);
uint32_t c = some_function(1);

assert(c == 6);

Clear only the function calls state

It is also possible to just clear the recorded function calls. Using clear() will also remove any specified return handler:

stub::function<uint32_t(uint32_t)> some_function;
some_function.set_return(5);

uint32_t a = some_function(3);
uint32_t b = some_function(4);

assert(a == 5);
assert(b == 5);

// Return how many calls where made
assert(some_function.calls() == 2);

some_function.clear_calls();

// Return true if no calls were made
assert(some_function.calls() == 0);

// We can continue to call the function
uint32_t c = some_function(1);

assert(c == 5);

Get the arguments of a specific function call

If you are interested in manually inspecting the arguments passed to a function call this can be done using the call_arguments(uint32_t) function.

stub::function<void(uint32_t,uint32_t)> function;

function(3,4);
function(4,3);
function(2,6);

Internally the arguments are stored in a std::tuple so in this case it would be std::tuple<uint32_t,uint32_t>. Lets compare the arguments of the second call:

auto a = function.call_arguments(1);
auto b = std::make_tuple(4,3);

assert(a == b);

Note: You should use the “unqualified and decayed types” of the function arguments. This means that if you have a function stub::function<void(const uint32_t&> then the stub library will store the argument passed in an uint32_t instead of a const uint32_t&. So our comparison should use std::tuple<uint32_t>. If you use std::make_tuple(...) to build the your expectation this should happen automatically (so you don’t have to worry about it).

You can find more information about unqualified types here and here.

Ignore specific arguments of a function call

Sometimes it is useful to ignore specific arguments to a function call. They may be internally computed or just in general not interesting when testing for correctness.

stub::function<void(uint32_t,uint32_t)> function;

function(3U,4U);
function(4U,3U);

// Is matched by:
bool works = function.expect_calls()
    .with(stub::ignore(), 4U)
    .with(4U, stub::ignore())
    .to_bool();

assert(works);

Check if specific arguments are values other than null

Sometimes it is useful to check if specific arguments to a function call are not null. If a pointer given to a function is internally computed it can be impossible or complex to know what the correct value is. There for not_nullptr can be used when that is the only value not allowed.

stub::function<void(uint8_t*, uint32_t)> function;

std::vector<uint8_t> buffer(1);
function(buffer.data(), buffer.size());

// Is matched by:
bool works = function.expect_calls()
    .with(stub::not_nullptr(), 1U)
    .to_bool();

assert(works);

Comparing custom arguments

The default behavior for the expect_calls() function is to compare arguments passed though the with(...) function to the actual arguments using operator==(...). However, sometimes we want to make custom comparisons or to compare objects that do not provide operator==(...). In those cases we can provide a custom comparison function.

Lets say we have a custom object:

struct cup
{
    double m_volume;
};

And a function with takes those objects as arguments:

stub::function<void(const cup&)> function;

function(cup{2.3});
function(cup{4.5});

assert(function.expect_calls()
    .with(stub::make_compare([](auto& c){return c.m_volume == 2.3;}))
    .with(stub::make_compare([](auto& c){return c.m_volume == 4.5;}))
    .to_bool());

In this case we are using a c++14 lambda function as comparison function.

As another example use a custom comparison for objects that do have operator==(...) but where we have custom equality criteria.

In this case we consider two std::pair<uint32_t,uint32_t> objects equal if their second element is equal. To do this with the stub library we need to provide a custom comparison function.

::

using element = std::pair<uint32_t, uint32_t>;

auto expect = [](uint32_t expected, const element& actual) -> bool { return expected == actual.second; };

stub::function<void(const element&)> function; function(element(2,3)); function(element(20,3));

using namespace std::placeholders; // We have called the function more than once assert(false == function.expect_calls()

.with(stub::make_compare(std::bind(expect, 3, _1))).to_bool());

// Works since we only match the second value of the pair assert(true == function.expect_calls()

.with(stub::make_compare(std::bind(expect, 3, _1))) .with(stub::make_compare(std::bind(expect, 3, _1))).to_bool());

// Without the custom comparison it fails assert(false == function.expect_calls()

.with(element(1,3)) .with(element(2,3)).to_bool());

Building an Expectation

If we have many function calls it can be tedious to setup an expectation inline:

stub::function<void(uint32_t)> some_function;

// Call the function
for (uint32_t i = 0; i < 10; ++i)
{
    some_function(i);
}

// Check the expectation.
assert(some_function.expect_calls()
    .with(0U)
    .with(1U
    .with(2U)
    .with(3U)
    .with(4U)
    .with(5U)
    .with(6U)
    .with(7U)
    .with(8U)
    .with(9U));

Instead an expectation can be built by storing it as a variable and calling the with member function:

stub::function<void(uint32_t)> some_function;

auto some_function_expectation = some_function.expect_calls();

// Call the function and setup expectation
for (uint32_t i = 0; i < 10; ++i)
{
    some_function(i);
    some_function_expectation.with(i);
}

// Check the expectation.
assert(some_function_expectation);

Function return values

We can also define a stub::function which returns a value:

stub::function<bool(uint32_t)> some_function;

Here we have to specify what return value we expect:

some_function.set_return(true);

bool a = some_function(23);
bool b = some_function(13);

assert(a == true);
assert(b == true);

Or alternatively we can set multiple return values:

stub::function<uint32_t()> some_function;

some_function.set_return(4U,3U);

uint32_t a = some_function();
assert(a == 4U);

uint32_t b = some_function();
assert(b == 3U);

uint32_t c = some_function();
assert(c == 4U);

uint32_t d = some_function();
assert(d != 4U);
assert(d == 3U);

The default behavior is to repeat the specified return values i.e.:

stub::function<uint32_t()> some_function;
some_function.set_return(3U);

uint32_t a = some_function();
uint32_t b = some_function();
uint32_t c = some_function();

assert(a == 3U && b == 3U && c == 3U);

This behavior can be change by calling no_repeat() in which case the return_handler can only be invoked once per return value specified:

stub::function<uint32_t()> some_function;
some_function.set_return(1U).no_repeat();

uint32_t a = some_function();
// uint32_t b = some_function(); // <---- Will crash

some_function.set_return(1U,2U,3U).no_repeat();

uint32_t e = some_function();
uint32_t f = some_function();
uint32_t g = some_function();
// uint32_t h = some_function(); // <---- Will crash

assert(a == 1U && e == 1U && f == 2U && g == 3U);

In addition to the functionality shown in this example the stub::function object provides a couple of extra functions for checking the current state. See the src/stub/function.hpp header for more information.

For more information on the options for return values see the src/stub/return_handler.hpp

Using stub with template arguments

One place where stub works well is when testing policy classes or template code.

Member function

As a small example, say we have the following:

struct paper
{
    // Call the print function on the printer object
    template<class Printer>
    void print(Printer& printer)
    {
        printer.print("Hello world");
    }
};

Lets define a Printer object that we can use to test the behaviour of a paper object:

// Test stub printer object
struct printer
{
    stub::function<void(std::string)> print;
};

Our unit test code could now look something along the lines of:

printer printer;
paper hello;

hello.print(printer);

assert(printer.print.expect_calls()
    .with("Hello world")
    .to_bool());

Static member function

If our paper class was invoking a static method on the the Printer type then our test code could look as follows:

struct static_paper
{
    // Call the static print function on the Printer type
    template<class Printer>
    void print()
    {
        Printer::print("Hello world");
    }
};

Define our static printer object:

struct static_printer
{
    static stub::function<void(std::string)> print;
};

// Definition of the static stub
stub::function<void(std::string)> static_printer::print;

The unit test code:

static_paper hello;

hello.print<static_printer>();

assert(static_printer::print.expect_calls()
    .with("Hello world")
    .to_bool());

Unit testing

The unit tests for the stub library are located in the test/src folder.

We use the Google Unit Testing Framework (gtest) to drive the unit tests. To build the tests run:

python waf configure
python waf

Depending on the platform you should see a test binary called stub_tests in (extension also depends on operating system e.g. .exe for windows):

build/platform/test/

Where platform is typically is either linux, win32 or darwin depending on your operating system.

License

The stub library is released under the BSD license see the LICENSE.rst file